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 What does your item really Gives you guide (Complete List)

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KB
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PostSubject: What does your item really Gives you guide (Complete List)   Thu Aug 28, 2008 8:03 pm

What do items really give list

Hello everyone here is my post of what items really gives. I hope it will help you for your need. In advanced I want to apologize of the miscalculations and misspelled words. Please understand it. I will just say the items with recipes or the ones that are in the level 1,2,3,4 and new item shops.

We will start alphabetically


Aegis of Immortal

The Aegis of the Immortal can only be aquired by killing Roshan. He drops an Aegis each time he dies.
The Aegis of the Immortal cannot be stacked or dropped.
Passive Ability: Reincarnation

When the bearer of this item is killed, no gold or experience is awarded for the kill, the bearer is revived immediately the location of their death with no loss of gold, full hp and full mana. Roshan takes the Aegis back when he respawns if it is unused.

Any non-hero unit with an inventory will respawn if it has an aegis.



Aghanim's Scepter
+500 hp
+500 mana
+30 intelligence which gives you=1.2 mana regen , an additiona 390 mana(total of 890 mana) and 30 damage(for int heroes only)



Arcane Ring
+300 mana
+3 armor
Active:Replenish
25 mana cost
Gives you 135 mana every time you click it in a 400 AoE.
33 second cooldown
(it doesn't give you int!!!)


Assault Cuirass
+15 armor
+40% ASPD
+5 armor(aura)
and 15% attack speed aura
-5 enemy's unit armor aura.


Battle Fury
+150% mana regeneration
+6 hp per Second
+65 damage
+35% cleaving attack in a 200 radius
(cleaving damage deals pure damage and can stack additively)
It stacks!


Blade Mail
+22 damage
+5 armor
+10 intelligence
Active: Damage Return
100% Damage Return, lasts 5 seconds
It doesn't stack


Black King Bar
+24 Damage
+10 Strength=190 hp=0.3 mana regen
Activate: Avatar
10/9/8/7/6/5 Second Duration, 80/75/70/65/60/55 Second Cooldown


Bloodstone
+450 hp
+400 mana
+5 hp per second
+1200% mana regeneration
Passive: Bloodpact
* Bloodstone gives additional bonuses when it gains charges.
o You gain 2 HP/MP extra regen per second for each charge.
o The regen is coded to set your HP and MP to CurrentHP/MP + 2*BloodStoneCharges every second, and is not actually regen, but triggered healing and mana replacement, and because of this, % based regen (like Void Stone) won't affect it.
* When carrying 2 or more Bloodstones, only the Bloodstone in the highest priority slot will get charges, and provide regen regarding charges.
* If you have no charges and you get a kill, you will get 2 charges. If you have at least 1 charge, each kill will give you 1 charge. You lose 1 charge when you die.
* With no charges, you respawn 10% faster and lose 20% less gold. With 1 or more charges, you respawn 20% faster and lose 40% less gold.
* While dead, you gain XP and vision of the place your hero died (marked by a red rune on the floor). AoE range for vision is 1800/1800, and 1000 for XP.
* When you die, Bloodstone restores 450hp/400mana in a 1700 AoE around you to all friendly units and heroes. The AoE heal stacks with other bloodstones as of 6.50.
* There is no real cap of how many charges you can store.
* Bloodstone's bonus regen won't work if the unit carrying Bloodstone isn't a player's hero (for example, Flying Courier Unit or Lone Druid's Spirit Bear).


Boots of Travel
+90 run speed
Active: Teleport
3 seconds cast time and 60 second cooldown.


Bracer
+3 to all stats
+3 to str(so your str is 6 now)=+114 hp(from the str)=+6 damage(str heroes only)=+0.18 hp regen
3 int=+39 mana=+0.12 mana regen=+3 damage(int heroes only)
3 agi=+0.3 armor=+3% aspd=+3 damage(agi heroes only)


Buriza-don-Kyanon
+75 damage
Passive: Critical Strike
20% chance 2.2x damage multiplier


Crystalis
+35 damage
Passive: Critical Strike
10% chance 1.75 damage multiplier


Dagon
+10 intelligence(+2xDagon level), +130(+26xDagon Level) mana, 0.4(+0.08xDagon Level) mana regen
+3 to all stats, +39 more mana, +0.12 mana regen, +57 hp, +0.09 hp regen, +3% AS
Active: Energy Burst
400 Damage(+100 per upgrade)
600 cast range(+50 per upgrade)
40 second cooldown(reduced by 4 secs per upgrade)
245 mana cost(reduced by 20 mana per upgrade)


Diffusial Blade
+6 intelligence=+78 mana(from int)=+0.24 mana regen(from int)=+6 damage(int heroes only)
+22 agility=+3.1 armor(from agi)=+22% aspd=+2 damage(agi heroes only)
Active: Purge(10 charges)
4 second duration
12 second cooldown
Passive: Feedback
20 mana burned per attack.


Divine Rapier
+200 damage


Eul's Scepter of Divinity
+16 int=272 mana=+0.48 mana regen=+16 damage(int only)
+20 MS
+100% mana regeneration
Active: Cyclone
lasts 2.5 seconds
30 second cooldown
75 mana cost
600 cast range


Eye of Skadi
+200 hp
+150 mana
+25 to all stats
25 int= 325 mana= 0.75 mana regen= +25 damage(int only), +475 mana all in all
25 agi= 3.6 armor= +25% AS= +25 damage(agi only)
25 str= 475 hp= 0.75 hp regen= +25 damage(str only), +675 hp all in all
Passive: Frost Attack
-20% AS, -30% run speed, 2 second duration for ranged, 3 second duration for melee
Range=NOT an Orb Effect, Melee=ORB EFFECT


Guinsoo's Scythe of Vyse
+35 Intelligence= +45 int= +585 mana= +1.4 mana regen= +45 damage for int heroes
+10 Stength=+20 str= + 380 hp= +0.6 hp regen= +20 damage for str heroes
+10 Agility= +20 agi= +2.6 armor= +20& AS= +20 damage for agi heroes
+200% mana regen
Active: Polymorph
600 casting range, 3.5 second duration time, 23 second cooldwon, 100 mana cost


Hand of Midas
+30% attack speed
Active: Transmute
Convert max level 6 creep into gold
25 mana, 100 sec cooldown


Heart of Tarrasque
+300 Hit Points
+35 str, +665 hp, +1.05 hp regen, +35 damage(for str heroes only), +965 hp all in all
1% hp regen


Helm of the Dominator
15% Life Leech
+10 Damage
+5 Armor=23% dmg reduction
Active: Dominate
700 Range, 300 Second Cooldown, 75 Mana Cost, Duration lasts for 20 minutes
Orb effect does not stack


Hood of Defiance
+30% spell reduction
+8 hp regen


Linken's Sphere
+6 HP regen/second
+150% mana regen
+15 Agility= 15% AS= +2.1 armor
+15 Intelligence= +195 mana= +0.6 mana regen
+15 Strength = +285 hp= +0.45 hp regen
Can block most of spell once every 20 seconds.


Lothar's Edge
+38 Damage
+10% IAS
Active: Wind Walk
+20% run speed
9 second duration time, 20 second cooldown, 75 manacost


Last edited by KB on Fri May 22, 2009 5:36 pm; edited 10 times in total
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Fri Aug 29, 2008 10:26 am

IIRC dagon gives extra attributes whenever you upgrade it

and... it should be "aegis of the immortal" not immortality
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PostSubject: What does your item really Gives you guide M-Y(there is no item for z)   Fri Aug 29, 2008 8:19 pm


Maelstrom
+6 agi=+6% AS= +0.9 armor= +31 damage(agi only)
+25 dmg
Passive: Chain Lightning
20% chance to cast on target, deals 150 damage, jumps 3 times
Orb effects do not stack


Manta Style
+30 Agility=30% IAS=+4.3 armor
+6 Intellegence=+78 mana=+0.24 mana regen
+250 HP
Passive: Feedback
40 Mana Burned per Attack to Heroes
Active: Illusion
Creates 2 illusions of yourself that deals 40% damage and takes 300% damage 20 second duration, 70 second cooldown, 165 Mana Cost
Orb effects do not stack


Mask of Madness
17% Life Leech
Active: Berserk
+75% Attack Speed
+15% Run Speed
+20% Damage Taken
12 Second Duration 30 Second Cooldown 25 mana
Orb effect does not stack


Mekansm
+5 All Attributes
+5 Armor
5 int=+85 mana= +0.15 mana regen= +5 damage
5 agi=+0.5 armor= +5% AS=+5 damage
5 str=+95 hp= +0.15 hp regen= +5 damage
Passive: Rejuvenation Aura
+3 hp regen in a 500 AoE
Active: Mekansm Heal
+2 armor and heals 250 hp
25 second duration, 150 mana cost, 450 AoE, 45 second cooldown


Mjollnir
+35 agility=+5 armor= +35% AS= +70 damage all in all(agi only)
+35 damage
Passive: Chain Lightning
20% chance to release 200 damage chain lightning
Active: Static Charge
When a hero that has a static charge buff is attacked there is a 20% chance that a 200 damage Static Charge will strike the attacking unit. Static charge activates at most once per second (50 mana cost, 20 second duration time and 45 second cooldown)


Monkey King Bar/MKB
+80 Damage
+15% Attack Speed
Passive: Bonus Damage
100 Damage to Target 0.01 Second Stun 35% Chance
The bonus damage is fixed regardless of any situations e.g. critical attack, armor, and will cancel any previous bash


Necronomicon
lvl1/lvl2/lvl3
+6/10/14 str=+114/190/266 hp=+0.18/0.3/0.42 hp regen=+6/10/14 damage(str only)
+15/21/24 int=+255/357/408 mana=+0.45/0.63/0.72 mana regen=+15/21/24 damage(int only)
Active: Raise Dead
Necronomcion Archer: Level 1/2/ 3: 31/ 61/ 91 Piercing Damage, 350 Range, 6/ 8/ 10 Armor, has an Endurance aura that boosts units within 300 AoE movespeed and attack speed by 3/ 6/ 9%, and the ability to mana ;burn 200/ 250/ 300 MP.
Necronomicon Warrior: Level 1/ 2/ 3:21/ 41/ 61 Normal Damage, 6/ 8/ 10 Armor, can burn and deal 25/ 50/ 75 MP/HP at the same time, and has the ability to deal 200/ 400/ 600 damage to the unit that kills it. They have 1300/ 1400/ 1500 vision range. Necronomicon Warriors have 40% resistance to magic spells. ;Level 3 Necronomicon Warrior has true sight. Necronomicon Warrior and Archer have Base Attack Time of 1 second.;Range of Mana Burn of Necronomicon Archer is 250 .Necronomicon summon each gives around 100 gold upon death. Necronomicon summons CANNOT attack ancients
Cannot be dropped, Can't be used by Tinker


Netherezim Buckler
+2 to All Attributes
+5 armor
2 int=+34 mana= +0.06 mana regen= +2 damage(int only)
2 agi=+0.2 armor= +2 damage(agi only)=+2% AS
2 str=+38 hp= +0.06 hp regen=+2 damage(str only)
Active: Bonus Armor
Gives 2 bonus armor to nearby units
Cooldown: 25 seconds


Null Talisman
+3 to All Attributes
+3 Intelligence
6 int=+78 mana= +0.24 mana regen= +6 damage(int only)
3 agi=+0.4 armor= +3% AS= +3 damage(agi only)
3 str=+57 hp= +0.09 mana regen= +3 damage(str only)


Oblivion Staff
+75% Mana Regeneration
+6 Intelligence=+78 mana= +0.24 mana regen= +21 damage(int only)
+15 Damage
+10% Attack Speed


Orchid Malevolence
+20 Intelligence=+260 mana= +0.8 mana= +60 damage all in all(int only)
+30% increased aspd
+40 damage
+225% mana regen


Perseverance
+125% Mana Regeneration
+5 HP/Sec Regeneration
+10 Damage


Phase Boots
+70 Movement Speed
+16 Damage
+7 Armor
Active: Phase
+10% movement speed increase
0 collision size, 5 second duration time, 10 second cooldown



Power Treads
+65 Run Speed
+35% Attack Speed
+10 Selected Attribute
10 int=+130 mana= 0.4 mana regen= +10 damage
10 agi=+1.4 armor= +10% AS= +10 damage
10 str=+190 str= 0.3 hp regen=+10 damage


Radiance
+8% Chance to Evade
+60 Damage
Passive: Immolation
400 Radius
35 Damage/sec Immolation


Refresher Orb
+150% Mana Regeneration
+4 HP/Sec Regeneration
+40 Damage
Activate: Refresh Ability Cooldowns
240 Second Cooldown 275 Mana Cost


Ring of Basilius
+6 Damage
Passive: Brilliance Aura
900 Radius +0.65 mana/ second to friendly units
Passive: Devotion Aura
900 Radius +3 Armor
Does not stack with Crystal Maiden's Brilliance Aura, but stack with Sven's Devotion Aura. Active: Toggle Devotion Aura
Turns the passive: Devotional Aura on and off as desired.


Sange
+16 Strength=304 hp=+0.48 hp regen=+26 damage all in all(str only)
+10 Damage
Effect: Maim
15% chance, +30 dmg
-20% movement speed for 4 sec
Orb effects do not stack


Sange and Yahsa
+16 agi=+2.3 armor=16% IAS=+32 damage agi only
+16 str=304 hp=0.48=+ 32 damage str only
+16 damage
+12% increase in MS
+15% increse in AS
15% on hit to maim a target
Passive: Greater Maim
-15% attack speed
-30% movement speed for 6 sec
Orb effects do not stack


Satanic
+25% Life Steal
+25 Strength=+475 hp=+0.75 hp regen= +25 damage(str only)
+5 Armor
Activate: Unholy Rage
50 sec cooldown, no mana cost, gives 30 bonus damage and additional 15% life steal for 20 secs


Shiva's Guard
+30 Intelligence
+15 Armor
Passive: Freezing Aura
- 25% attack speed, 100 AoE
Active: Arctic Blast
Deals 200 damage
-40% movespeed for 4 seconds, 30 second cooldown, 750 AoE


Soul Booster
+450 Hit Points
+400 Mana
+10% Mana Regeneration
+1 HP/Sec Regeneration


Stygian Desloator
+60 Damage
Passive: Corruption
-6 Armor to Enemy Target
5 Second Duration
Orb effects do not stack


The Butterfly
30% Evasion
+30 damage
30% increased attack speed
+30 Agility=+4.2 armor=+30% AS= +60 damage(agi only)


Vanguard
+5 HP regen/second
+300 Hit Points
65% to block 35 damage


Vladimir's Offering
Grants a +16% Lifesteal Aura (melee), 0.8 mana regen Brilliance Aura, a +5 Devotion Aura, and +15% damage aura


Wraith Band
+3 to All Attributes
+3 Agility
3 int=+39 mana= +0.12 mana regen= +3 damage(int only)
6 agi=+0.6 armor=+6% AS=+6 damage(agi only)
3 str=+57 mana= +0.09 hp regen= +3 damage(str only)


Yasha
+16 Agility=+2.2 armor= +16% AS=+16 damage(agi only)
+10% incr movement speed
+15% incr attack speed.

Thanks for the comments.

=================================

Chagelog:

*Edited all until the latest 6.59d map


Last edited by KB on Fri May 22, 2009 6:23 pm; edited 3 times in total (Reason for editing : Need to update)
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Fri Aug 29, 2008 8:29 pm

I will try o find it out!

Aegis of Immortality is the proper way for that.

OR my English teacher will laugh at me...
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Sep 01, 2008 10:49 am

Nice!
It will be better if the items in DotAtionary are also arranged as this one. Smile
I mean with the picture, etc.

I found there are still a lot of items in the DotAtionary are not well written...

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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Sep 01, 2008 10:52 am

Nicely done!
Congratz for finishing the whole Smile
again, I guess it will be better to use this (one by one) to the dotationary section.....
May it can be simple be copy-paste from here to each utem thread?
Well just suggestion though.....

Keep up the good work!

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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Sep 01, 2008 12:01 pm

Yeah, its a nice post and we appreciate the effort but this info should've been posted in the actual DotAtionary.

I'd be willing to help you post it all in there, just tell me in your reply if you want me to help.

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PostSubject: Re: What does your item really Gives you guide (Complete List)   Thu Sep 04, 2008 7:56 pm

Yeah...
There is still a lot of work!
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Fri Sep 05, 2008 5:36 pm

Yeah you can help.

All of your here can.

Especially you,




the guests and viewers of this site.

So please, register.






A friendly reminder from the staff of dotationary!


~KB~
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Sat Sep 06, 2008 4:39 am

Oooh!

good work!

xD
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Sat Sep 06, 2008 8:07 pm

Hope this will we have here at this.
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Sun Sep 07, 2008 3:46 am

Hope this will we have here at this???

Ehhh???
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Sun Sep 07, 2008 9:47 am

Understand!
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Sep 08, 2008 6:27 am

NO, actually i don't understand it

xD
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Sep 08, 2008 7:05 pm

Okay then.
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Tue Sep 23, 2008 9:49 pm

GJ..but it was more interesting if theres a brief explanation or description of each of the recipe items...differentiation of orb effects too....i will check for any updates....
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Tue Sep 23, 2008 9:59 pm

i mean not just the attributes it gives to the hero...but the effect it gives...take orchid malevolence for example, only attributes were given...not known if it has passive or need to be activated...just a brief description of the uniqueness of each item, and how will it be worth purchased...thanx a lot...
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Wed Sep 24, 2008 4:53 pm

Again here I am.

The title.

Please read it.

What does your item really gives you!
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Oct 27, 2008 8:34 pm

Hey Everybody it is now updated.
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Mon Oct 27, 2008 8:59 pm

Some of the grammar in the title uneases me.. Shouldn't it be "What your items really give you". Or something like that,
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PostSubject: Re: What does your item really Gives you guide (Complete List)   Tue Oct 28, 2008 7:42 pm

Yah, I am pretty much working on my title.
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