| | Critical, Evasion, and Spell Resistance Stack Percentage | |
| | Author | Message |
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Admin Admin
Posts : 892 Join date : 2008-06-21
| Subject: Critical, Evasion, and Spell Resistance Stack Percentage Fri Oct 24, 2008 1:47 pm | |
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| | | GTXInsane
Posts : 73 Join date : 2008-10-26
| Subject: Re: Critical, Evasion, and Spell Resistance Stack Percentage Sun Oct 26, 2008 7:24 pm | |
| I'd like to point out a flaw. Spell Resistance, it was fixed so you don't need to purchase the item first before learning the skill. Therefore, it doesn't matter which came first, they will stack normally.
As for how you got it, i suggest putting in the formula [diminishing returns for evasion, crit and bash]. Also put in that critical damage does not stack, and the latest acquired critical [whether item or skill based] will override the other if they proc at the same time. \ | |
| | | KB DotAtionary Elder
Posts : 520 Join date : 2008-07-13 Age : 29 Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2
| Subject: Re: Critical, Evasion, and Spell Resistance Stack Percentage Mon Oct 27, 2008 7:48 pm | |
| LOl
Must be updated right now. | |
| | | GTXInsane
Posts : 73 Join date : 2008-10-26
| Subject: Re: Critical, Evasion, and Spell Resistance Stack Percentage Tue Oct 28, 2008 9:59 pm | |
| Another thing to point on evasion btw.
There are currently 4 types of dodge in DotA: Evasion, Miss Chance, Terrain Advantage and Pseudo Evasion [triggered types]
Any 4 of these can stack properly albeit with diminishing returns, no form of same evasion though can stack.
Evasion is acquired via skill or an item.
Miss is a debuff in which causes the target of the debuff to miss on his/her attacks [skills that have miss are: Blind, Smokescreen, Laser, Drunken Haze, Crippling Fear, and Incapacitating Bite]
Terrain Advantage is done by a ranged attacker attacking uphill. The current miss chance of the attacker is set to 25%.
Pseudo-Evasion on the other hand is a dodge type in which triggers are used to avoid damage. [Skills that grant pseudo evasion: Craggy Exterior, Backtrack, Gravekeepers Cloak, Dispersion, Bristleback, Aphotic Shield, Borrowed Time, Refraction, and Shallow Grave.] | |
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
-----------------------------------------------------------------
Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
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DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
[ Full reading ] | Comments: 0 |
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