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 Dream Coil

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Whipped Princess
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Whipped Princess


Posts : 119
Join date : 2008-06-29
Age : 34
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PostSubject: Dream Coil   Dream Coil EmptySat Jul 19, 2008 2:22 pm

Dream Coil

Puck's powerful imagination engulfs an area, creating coils of volatile magic that damages and stuns enemy unit as it latches on to them. Stretching the coils beyond 600 range causes it to snap and deal additional damage and stun time. Lasts 5 seconds.

Level 1 - Initial: 100 damage and 0.5 seconds stun. Coil Break: 100 damage and 1.5 seconds stun.
Level 2 - Initial: 150 damage and 0.5 seconds stun. Coil Break: 150 damage and 2.25 seconds stun.
Level 3 - Initial: 200 damage and 0.5 seconds stun. Coil Break: 200 damage and 3 seconds stun.

Cooldown: 85
Manacost: 100/150/200

Level 1 - 750 cast range, 400 Hero Detect AoE.
Level 2 - 750 cast range, 400 Hero Detect AoE.
Level 3 - 750 cast range, 400 Hero Detect AoE.



Notes :

* When an affected enemy unit moves over 600 range around the Coil, he would get the Coil Break damage and stun.

* Both the Initial and Coil Break stun can be blocked by Linken's Sphere. Since Linken's Sphere will be on cooldown after being hit by the Initial stun, the carrier of it would be stunned by the Coil Break stun unless the Linken's Sphere was refreshed.
* Dream Coil deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
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