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 Moon Glaive

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TwistedFirestarter
DotAtionary Elder
TwistedFirestarter


Posts : 326
Join date : 2008-07-11
Age : 35
Location : Australia

Moon Glaive Empty
PostSubject: Moon Glaive   Moon Glaive EmptySat Jul 19, 2008 11:20 am

Moon Glaive

Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 35% damage loss, per unit.

Level 1 - Luna hits 2 enemies with every attack.
Level 2 - Luna hits 3 enemies with every attack.
Level 3 - Luna hits 4 enemies with every attack.
Level 4 - Luna hits 5 enemies with every attack.

Level 1 - 500 AoE.
Level 2 - 500 AoE.
Level 3 - 500 AoE.
Level 4 - 500 AoE.



Notes:
* Glaives override both Feedback (Diffusal Blade, Manta Style) and Cold Attack (Eye of Skadi), and other orbs (Corruption, Maim, Chain Lightning) cause her attack to malfunction entirely, stripping her of her physical attack.
* The only Orb Effect you could use with Luna is Lifesteal (will only leech life from the first target, but the glaive will still bounce). As of 6.50, Unholy Rage is no longer based on Vampiric Potion, and therefore will not cause Luna to leech life on every bounce when activated.
* If you have high IAS, your glaive can bounce back onto the previous target. This is because there is a bounce counter that ensures every unit is only hit once, and every time Luna attacks, the bounce counter is reset. So if you attack before the previous bounce is complete, the previous bounce can damage a damaged target.
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