Blink Strike 1) Rikimaru's SkillTeleports to a unit and strikes it if it is a foe, dealing bonus damage.
Costs 50 mana.
Level 1 - deals 30 extra damage.
Level 2 - deals 60 extra damage.
Level 3 - deals 90 extra damage.
Level 4 - deals 120 extra damage.
Cooldown: 30/20/10/5 seconds.
Level 1 - 700 cast range.
Level 2 - 700 cast range.
Level 3 - 700 cast range.
Level 4 - 700 cast range.
2) Mortred's SkillTeleports to a unit and strikes it if it is a foe, dealing bonus damage. Casting range improves per level.
Costs 50 mana.
Level 1 - deals 30 extra damage.
Level 2 - deals 60 extra damage.
Level 3 - deals 90 extra damage.
Level 4 - deals 120 extra damage.
Cooldown: 30/20/10/5 seconds.
Level 1 - 700 cast range.
Level 2 - 800 cast range.
Level 3 - 900 cast range.
Level 4 - 1000 cast range.
3) Nessaj's SkillTeleports to a unit and strikes it if it is a foe, dealing bonus damage.
Costs 50 mana.
Level 1 - deals 30 extra damage.
Level 2 - deals 60 extra damage.
Level 3 - deals 90 extra damage.
Level 4 - deals 120 extra damage.
Cooldown: 30/20/10/5 seconds.
Level 1 - 50 mana cost, 700 cast range.
Level 2 - 50 mana cost, 700 cast range.
Level 3 - 50 mana cost, 700 cast range.
Level 4 - 50 mana cost, 700 cast range.
Notes >
- Blink Strike does not deal any damage when the target is an Allied unit.
- You can't target spell immune and mechanical units with this skill.
- Linken's Sphere does not block this skill.
- Blink Strike deals Normal damage which is reduced by the target's Armor and is blocked Stout Shield, Vanguard and Kraken Shell.
- Blink Strike does not save the caster from the last shot. That is, if Traxex shoots an arrow at a 1-HP Nessaj, and Nessaj uses Blink Strike right after the arrow projects, the arrow will still kill Nessaj (unless Nessaj can evade the attack).