Armor types:
Unarmored
Unarmored takes extra damage from Piercing, and Siege attacks.
e from Piercing and Magic attacks.
Medium
Medium armor takes extra damage from Normal attacks, reduces damage from Piercing, Magic, and Siege attacks.
Heavy
Heavy armor takes extra damage from Magic attacks.
Hero
Heroes take reduced damage from Piercing, Magic, Spell, and Siege attacks.
Fortified
Fortified armor greatly reduces Piercing, Magic, Hero, and Normal attacks, but takes extra damage from Siege attacks.
* Note: Ethereal units can only be damaged by units that have the attack type "Magic" such as spellcasters. Magic-immune units can only be damaged by units that have physical attack types.
Attack Type/Armor Type
Attack Type versus Armor Type
- Light Medium Heavy Fort Norm Hero Unarmoured
Chaos = 1.00 1.00 1.00 0.40 1.00 1.00 1.00
Normal= 1.00 1.50 1.25 0.70 1.00 0.75 1.00
Pierce = 2.00 0.75 1.00 0.35 1.00 0.50 1.50
Siege = 1.00 0.50 1.25 1.50 1.00 0.63 1.30
Hero = 1.00 1.00 1.00 0.50 1.00 1.00 1.00
Spells = 1.00 1.00 1.00 1.00 1.00 0.75 1.00