Normal
Normal attacks do extra damage against Medium armor, and reduced damage to Fortified armor.
Piercing
Piercing attacks do extra damage to Unarmored units and Light armor, and reduced damage to Fortified, Medium armor, and Heroes.
Siege
Siege attacks do extra damage to Fortified armor and Unarmored units, and reduced damage to Medium armor and Heroes.
Chaos
Chaos attacks do full damage to all armor types.
Magic Damage
Magic attacks do extra damage against Light and Heavy armor, and reduced damage to Medium, Fortified armor, and Heroes. Magic attacks do 66% extra damage to ethereal units, and zero damage to magic-immune units.
Hero
Hero attacks do reduced damage to Fortified armor.
Attack Type/Armor Type
Attack Type versus Armor Type
- Light Medium Heavy Fort Norm Hero Unarmoured
Chaos = 1.00 1.00 1.00 0.40 1.00 1.00 1.00
Normal= 1.00 1.50 1.25 0.70 1.00 0.75 1.00
Pierce = 2.00 0.75 1.00 0.35 1.00 0.50 1.50
Siege = 1.00 0.50 1.25 1.50 1.00 0.63 1.30
Hero = 1.00 1.00 1.00 0.50 1.00 1.00 1.00
Spells = 1.00 1.00 1.00 1.00 1.00 0.75 1.00