| | Demon Witch | |
| | Author | Message |
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Admin Admin
Posts : 892 Join date : 2008-06-21
| Subject: Demon Witch Mon Jun 23, 2008 3:36 pm | |
| Lion - The Demon WitchMidnight TavernPrimary: INT Movement Speed: 290 Range: 600 Damage: 42 - 48 Armor: 1 HP: 454 Mana: 286 Str: 16 + 1.7 Agi: 15 + 1.5 Int: 22 + 3 Missile speed: 900 Sight range: 1800/800 (day/night) Damage point: 0.43/0.74 (point/backswing) Casting point: 0.3/0.51 (point/backswing) Acquisition range: 800 StoryA renegade wizard who delved deeper in studying demonic arts, this old aged archmagus was sentenced to damnation by the Dalaran council. As a last resort of escaping death, he performed a forbidden ritual and sold his soul to Archimonde's bidding. Without trace of compassion and with a twisted mind, he seeks retribution to his comrades. He commands earth to stagger those who hinders his path with sharp spikes or siphons their will out. Never hesitating to transmogrify others to impunity nor doubtful of ripping his enemy inward out with his fatal touch, Lion like a predator loves doing it all over again. Skills- Voodoo
- Impale
- Mana Drain
- Finger of Death
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| | | jcjcjcjcjc
Posts : 1 Join date : 2008-12-09
| Subject: Re: Demon Witch Tue Dec 09, 2008 10:44 pm | |
| can someone tell me some recommended items for demon witch? | |
| | | ExcalibuR EAD Teams
Posts : 190 Join date : 2008-08-30
| Subject: Re: Demon Witch Wed Dec 10, 2008 6:47 am | |
| As starting items, i would recommend ring of basilius with tangoes. And i usually take impale, stats, impale, stats, impale, finger, impale, hex, and so on with mana drain the last. However sometimes impale and mana drain early could be a good choice though I'm not a fan of mana drain. Feel free to choose.
Then usually I rush Bloodstone. Why? As I said before I dont take mana drain, so lion will quite lack of mana with his spell esp. Finger of Death. On the other hand, FoD is a spell that almost guaranteed to make an easy kill (NOT KS), thus u will get a lot of charges of Bloodstone which give insane hp and mp regen.
Next item will be Boots Travel. As a nuker, there is no need to buy power treads. BoT will help alot to cover all the map.
Next item I usualy get is Dagon. Since by late game Finger losts its effectiveness, Dagon will boost extra damage. And upgrade it up to lv 5. By lv 5, u will have a 800 dmg nuke with just 24 sec cooldown. Even better than finger with 55 sec cd.
Usually the game should have end by this time. Otherwise, you could start considering to turn Lion into battle type. Choices: Assault Cuirass, MKB, Orchid, Desolator, etc. Simply, impale, hit, hit, hex, hit, hit, hit...
Items to avoid: Aghanim (adding tiny damage to finger, but provide least hp and mana regen). EoS (cold attack is useless for Lion, and again, no worth regeneration given) Eul / Guinsoo (u have impale and hex already).
Conclusion: starting items: RoB, tangoes core items: bloodstone, BoT, dagon considerable items: orchid, mkb, cuirass, desolator, necronomicon (require good micromanagement), etc. | |
| | | MighT-and-MagiC
Posts : 247 Join date : 2008-09-03
| Subject: Re: Demon Witch Fri Dec 12, 2008 1:49 am | |
| Agree, BoT, blood and dagon ftw! Btw welcome here jcjcjcjcjc! | |
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| Subject: Re: Demon Witch | |
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
-----------------------------------------------------------------
Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
[ Full reading ] | Comments: 0 |
DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
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