Lion - Demon WitchImpale
The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path. This sends all his enemies into the air, only to take damage on their painful impact with the ground.
Level 1 - 60 damage, .5 second stun.
Level 2 - 130 damage, 1 second stun.
Level 3 - 200 damage, 1.5 second stun.
Level 4 - 260 damage, 2 second stun.
Cooldown: 12 seconds.
Level 1 - 100 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 2 - 120 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 3 - 145 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 4 - 170 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Notes :
* This skill reaches up to units 500 distance away.
* This skill's effects are not blocked by Linken's Sphere but triggers its cooldown if Impale was directly cast on the target.
* Impale deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
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Anub'arak - Nerubian AssassinImpale
Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.
Level 1 - 80 damage, .75 second stun.
Level 2 - 160 damage, 1.25 second stun.
Level 3 - 230 damage, 1.75 second stun.
Level 4 - 300 damage, 2.25 second stun.
Cooldown: 11 seconds.
Level 1 - 95 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 2 - 115 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 3 - 135 aman cost, 500 cast range, 150 AoE, 0.52 seconds airtime.
Level 4 - 155 mana cost, 500 cast range, 150 AoE, 0.52 seconds airtime.