Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.
Cooldown: 120/100/80
Level 1 - 125 mana, 600 cast range, lasts 0.1 seconds.
Level 2 - 200 mana, 600 cast range, lasts 0.2 seconds.
Level 3 - 275 mana, 600 cast range, lasts 0.3 seconds.
Notes :
* This skill causes a ministun, thus can be used to interrupt.
* This skill's ministun is blocked by Linken's Sphere and triggers its cooldown but the target would still get damaged.
* Mana Void deals Magical damage which is reduced by the target's Spell Resistance.
* This skill is similar to Necrolyte's Reaper's Scythe, only this skill depends on each mana points missing, not on HP.
* The damage is blocked by Spell Immunity but the target would still be ministunned.
* The damage is applied before the stun, so you can evade the damage with Phase Shift.