Land Mines
Plants an invisible mine that explodes when an enemy nears. The explosion deals less damage if the target is farther away. You may only have 15 mines placed at a time.
Level 1 - Deals 300 damage.
Level 2 - Deals 400 damage.
Level 3 - Deals 500 damage.
Level 4 - Deals 600 damage.
Cooldown: 25/20/15/12 seconds.
Level 1 - 125 mana, 100 cast range, 200 AoE, 500 Partial AoE, 150 Partial Damage.
Level 2 - 150 mana, 100 cast range, 200 AoE, 500 Partial AoE, 200 Partial Damage.
Level 3 - 175 mana, 100 cast range, 200 AoE, 500 Partial AoE, 250 Partial Damage.
Level 4 - 205 mana, 100 cast range, 200 AoE, 500 Partial AoE, 300 Partial Damage.
Notes :
* The Land Mines have 100 HP and has a sight range of 64/64 (day/night).
* The Land Mines would deal damage upon death or a when an enemy unit steps on it.
* Deals half damage to units 200 - 500 distance away from the mine.
* This is not blocked by Linken's Sphere.
* Not blocked by Spell Immunity.
* Land Mines deals Mixed damage which is reduced by the target's Spell Resistance, Armor and is blocked by Stout Shield, Vanguard or Kraken Shell.