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Posts : 892 Join date : 2008-06-21
| Subject: Phantom Assassin Wed Jun 25, 2008 11:49 am | |
| Mortred - The Phantom AssasinMidnight TavernType: AGI Movement Speed:310 Range: 100 Damage: 46 - 48 Armor: 4 HP: 473 Mana: 169 Base Attack Time - 1.7 Sight range - 1800/800 (day/night) Damage point - 0.3/0.7 (point/backswing) Casting point - 0.3/0.5 (point/backswing) Acquisition range - 600 Str: 17 + 2.05 Agi: 23 + 3.15 Int: 13 + 1 StoryBorn into the reclusive Night Elf order known as the Wardens and shunned by mainstream Night Elf society, Mortred pledged allegiance to the Scourge to take revenge. A perfect blend of strength and speed, the years spent alone in the forests of Ashenvale allowed her to blend into the terrain, appearing phantomlike at times and striking when you least expect it. The deadly precision with which she carries out her attacks have made her a valuable member of the Scourge, and it is clear why she is known as the Phantom Assassin. Skills- Stifling Dagger
- Blink Strike
- Blur
- Coup De Grace
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
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mediafire
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Changelog:
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6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
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DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
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* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
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