| | Lane | |
| | Author | Message |
---|
TwistedFirestarter DotAtionary Elder
Posts : 326 Join date : 2008-07-11 Age : 35 Location : Australia
| Subject: Lane Sun Nov 16, 2008 8:46 am | |
| A lane is any one of the three passages that start from the sentinel base and end at the scourge base or vise versa. Every 30 seconds, starting from the 2 minute mark, a group of 3 treants/ghouls and 1 necromancer/druid of the talon will spawn for either side in each lane. After 17 minutes, an additional creep will be spawned and every 16:30 minutes after until a maximum of 7 treants/ghouls is reached. Starting from 4:30 and following intervals of 3:30 minutes or every 7 creep waves, siege creeps will spawn (meat wagons and glaive throwers).
The three lanes are referred to as top, bottom (bot) and middle (mid). As each of their names suggest the lanes are positioned in the top left of the map (top lane), the middle (middle,’ mid’, lane) and the bottom right (bottom, ‘bot’, lane). Each lane has a total set of four towers, 2 for each side, which must be destroyed in succession in order to enter the scourge/sentinel base.
There are several game modes that can be used to manipulate the creep spawns in each lane: -om -np -nb -nm | |
| | | MighT-and-MagiC
Posts : 247 Join date : 2008-09-03
| Subject: Re: Lane Mon Nov 17, 2008 9:11 am | |
| Did you realize that the right lane is now (6.57) IMBA. Without creep blocking, the scourge creeps will reach the sentinel lv1 tower range. | |
| | | TwistedFirestarter DotAtionary Elder
Posts : 326 Join date : 2008-07-11 Age : 35 Location : Australia
| Subject: Re: Lane Mon Nov 17, 2008 9:27 am | |
| Oh damn.
Hopefully that gets fixed =O
… | |
| | | KB DotAtionary Elder
Posts : 520 Join date : 2008-07-13 Age : 29 Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2
| Subject: Re: Lane Mon Nov 17, 2008 7:23 pm | |
| | |
| | | Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Re: Lane Tue Nov 18, 2008 2:26 pm | |
| You're explanation's are almost the same. I'm talking about the message you're giving me. | |
| | | Sponsored content
| Subject: Re: Lane | |
| |
| | | | Lane | |
|
Similar topics | |
|
Similar topics | |
| » Lane
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
-----------------------------------------------------------------
Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
[ Full reading ] | Comments: 0 |
DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
[ Full reading ] | Comments: 0 |
Poll | | Where did you get information about this site? | dotastrategy | | 62% | [ 440 ] | garena | | 7% | [ 51 ] | mig33 | | 1% | [ 6 ] | idgs server / forum | | 4% | [ 29 ] | forumotion | | 1% | [ 8 ] | google | | 17% | [ 121 ] | other search engine | | 1% | [ 8 ] | friend's info | | 2% | [ 16 ] | Tikinet | | 0% | [ 3 ] | Etc. | | 4% | [ 25 ] |
| Total Votes : 707 |
|
Latest topics | » Hi guys! I'm a noob! =D by BraveMan Sun Dec 16, 2012 4:12 pm
» just chillin' by vial10 Thu Jun 21, 2012 8:49 pm
» just chillin' by vial10 Thu Jun 21, 2012 8:49 pm
» [SHARE] DotA hero images/wallpaper, etc. by leetran2603 Sat Jul 10, 2010 12:41 am
» Ice Frog by leetran2603 Sat Jul 10, 2010 12:33 am
» DotA Allstars v6.66b AI 0.214 by Admin Tue Feb 02, 2010 10:47 am
» DotA 6.66b by Admin Tue Feb 02, 2010 10:43 am
» DotA 6.60b by Admin Tue Jun 23, 2009 2:04 am
» Base armor and Base spell resistance. by Admin Sat Jun 20, 2009 2:11 am
» Ancestral Spirit by dare18 Sat Jun 13, 2009 1:48 am
» What does -ma mean by Admin Tue Apr 28, 2009 9:13 am
» dotationary.blogspot.com by Admin Thu Mar 05, 2009 9:01 am
» Pure Damage by ExcalibuR Thu Feb 19, 2009 9:30 am
» DotAtionary v3.03 by Admin Mon Feb 16, 2009 8:50 pm
» DotAtionary v3.02 by MighT-and-MagiC Wed Feb 11, 2009 10:51 am
» DotAtionary v3.01 by Admin Mon Feb 09, 2009 10:48 am
» Ask the new guy a question thread! by GTXInsane Sat Feb 07, 2009 2:32 pm
» DotA 6.59b by MighT-and-MagiC Mon Feb 02, 2009 3:15 pm
» [SHARE] DotA Images by MighT-and-MagiC Thu Jan 29, 2009 2:06 pm
» DotA 6.58b AI plus port by BuffMePlz by Admin Tue Jan 27, 2009 2:25 pm
|
Map | |
DotAtionary™ v2.1 Copyright © 2007-2010 EXCLUSIVE™ inc. All rights reserved. |
|