| | Triorb | |
| | Author | Message |
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Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Triorb Fri Nov 07, 2008 8:49 pm | |
| TriorbRequires: Soulbooster 3300 Triorb Recipe: 750 Total: 4050 Gives: 250HP 250 Mana 2 Hp/sec 15% mana/sec For every one mana regenerated, will gain three health. WILL NOT STACK WITH ANY OTHER HP REGEN ITEMSActive: Tri-Barrier Lasts 12 seconds. Whenever someone attacks the bearer, attacker will receive a 5 second reverse regeneration (does not stack, if attacker keeps attacking, their reverse regeneration will still last). Their regeneration will reverse and get multiplied by 2x. Physical and Magical damage reduced by 10% to the holder. Example: King Leo activates tribarrier... Centaur Khan's regen is 20hp/sec and 8mana/sec, when he attacks leo, he will get no regeneration and a 40 hp DoT and a 16 mana burn over time. This is my first try on a dream item so go easy. Fools. | |
| | | krnaia
Posts : 17 Join date : 2008-10-12 Location : Japan
| Subject: Re: Triorb Sat Nov 08, 2008 8:52 pm | |
| The idea is pretty nice. Great job! Keep making some new item ideas! | |
| | | TwistedFirestarter DotAtionary Elder
Posts : 326 Join date : 2008-07-11 Age : 34 Location : Australia
| Subject: Re: Triorb Sun Nov 09, 2008 10:13 am | |
| Yeah looks good. Just one thing i want to clarify - Trilf wrote:
- For every one mana regenerated, will gain three health.
Does this mean that for each 1 point of mana you regenerate, you also regen 3 points of hp? Or does it mean that your base hp will increase by 3 points of hp? If its the latter, then this item is quite imba >_> Otherwise its all good ^_^ … | |
| | | KB DotAtionary Elder
Posts : 520 Join date : 2008-07-13 Age : 29 Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2
| Subject: Re: Triorb Sun Nov 09, 2008 11:15 am | |
| Its good, that's all I can say. | |
| | | Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Re: Triorb Sun Nov 09, 2008 11:59 am | |
| TFS, it's not for the base HP, it's just added. It seems imba, but it doesn't stack with any other HP items at all, so you'll have to get super mana regen items to get it's full potential. | |
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
-----------------------------------------------------------------
Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
[ Full reading ] | Comments: 0 |
DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
[ Full reading ] | Comments: 0 |
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