| | Ghost Walk | |
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Admin Admin
Posts : 892 Join date : 2008-06-21
| Subject: Ghost Walk Sun Jul 27, 2008 12:17 pm | |
| Ghost Walk
Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies by up to 40% based on Quas, and Invoker from 30 to 0% based on Wex.
Ability Type: Active Instant Self-buff Hotkey: V Elements Required: QQW Casting Time: None Base Ability: Wind Walk
Duration: 100 seconds Cooldown: 60 seconds Mana Cost: 300 Casting Range: N/A Area of Effect: 400 Allowed Targets: Enemy unit / Self Effects: Gains Invisibility; Slows nearby enemies for (5% + (level of Quas)*5%); Slows self for (35% - (level of Wex)*5%) Ghost Walk Enemy Slow Level of Quas .... Ghost Walk Enemy Slow 1 ..............................10% 2 ..............................15% 3 ..............................20% 4 ..............................25% 5 ..............................30% 6 ..............................35% 7 ..............................40% Ghost Walk Self Slow Level of Wex ..... Ghost Walk Self Slow 1 ..............................30% 2 ..............................25% 3 ..............................20% 4 ..............................15% 5 ..............................10% 6 ..............................5% 7 ..............................0% Notes: - The arrangement of instances does not matter. Whether it be [QQW], [QWQ] or [WQQ] you will invoke Ghost Walk. - Each level in Quas increases enemy slow % while each level in Wex decreases self-slow %. [hide] - All enemy units inside a 400 AoE will be slowed by an aura. Since it is an aura, the de-buff will be removed with a 2-4 second delay after you went outside of its AoE. - The slow can't be purged. - The slow is not blocked by Spell Immunity. | |
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
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Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
[ Full reading ] | Comments: 0 |
DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
[ Full reading ] | Comments: 0 |
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