Chronosphere
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere. Casting range increases per level.
Level 1 - 3 Seconds.
Level 2 - 4 Seconds.
Level 3 - 5 Seconds.
Cooldown: 165 seconds.
Level 1 - 150 mana, 500 cast range, 425 AoE.
Level 2 - 175 mana, 550 cast range, 425 AoE.
Level 3 - 200 mana, 600 cast range, 425 AoE.
Notes :
Chronosphere stops all units that is inside it every 0.1 seconds and the pause lasts for 0.1 seconds. Every unit controlled by the player who controls Darkterror (shared control doesn't count) is not affected (Illusions, dominated creeps, etc) and can move inside Chronosphere. All units with the Marker ability (Animal Couriers, Flying Couriers, Shadow Shaman's Serpent Wards, etc) can also move inside Chronosphere freely.