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 Purge

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Bishounen2k8
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Bishounen2k8


Posts : 181
Join date : 2008-07-12

Purge Empty
PostSubject: Purge   Purge EmptySat Jul 19, 2008 6:17 am

Purge slows the movement speed of enemy units to a factor for 5 seconds, as well as dispelling certain buffs off both allied and enemy units. The movement slow wears off over time. Purge also deals damage to summoned units.

It comes in three forms.

Medusa's ultimate Purge, which slows attack speed as well as movement speed by a factor of 2/3/5 (Medusa's Purge slows a target down to 50% / 33% / 20% of its movement speed.The slow effect lasts for 5 seconds.The target will regain its speed gradually over those 5 seconds, gaining 10% / 13.2% / 16% movement speed back every second), as well as enabling its casting on magic immune units. It deals 600 damage to summoned units.

***NOTE: ONLY MEDUSA'S PURGE IS ABLE TO TARGET MAGIC IMMUNE UNITS***

Diffusal Blade Purge, of which there are 10 charges per Diffusal Blade. It slows movement speed, as well as deals 99999 damage to summoned units. Slows by a factor of 5.

Quote :

Diffusal Blade - Cooldown: 12; Range: 600; Duration: 15(4) [creeps(heroes)]

Taken from the Guide to Item Ability Mana Costs, Cooldowns, Durations, and More

Satyr Trickster Purge comes by dominating or otherwise gaining control of a Satyr Trickster. It slows movement speed by a factor of 5 (See Medusa's level 3 ultimate for exact movement speed percentages), as well as dealing 400 damage to summoned units.

Here is a list of all the effects Purge has in terms of dispelling buffs. A huge amount of credit and thanks go to Maysonicdemon for a brutal 2.5 hours of testing.

If you can not find the buff you are looking for, think about the name of the buff rather than just the skill itself (e.g. If you were looking for the positive buff on attackers from Frostmourne, you would need to look for "Mark of the Abyss" rather than "Frostmourne".


As a side note, units that are magically immune from the Repel buff are still purgeable by all Purges.

Yes - Purge dispels the buff completely

No - Purge has no effect on the buff at all

* 3 potions (Flask of Sapphire Water, Clarity Potions, and Empty Bottle) - No
* Acid Spray - No
* Amplify damage - Yes
* Arcane Orb - No
* Arctic Blast - Yes
* Assassinate - No
* Barrier - No
* Battle Hunger - No
* Berseker's Call - Yes to armour bonus, no to buff on attackers
* Blind - Yes
* Bloodlust - Yes
* Blood rage - Yes
* Burning Spear - No
* Caustic Finale - No
* Chakra Magic - Yes
* Charge of Darkness -
Quote :

When you purge a charging Barathrum, he gets slowed but the charge continues.

If you purge a charged unit, the debuff goes off and one of two things will happen depending on whether you continue to have vision of the unit being charged.

If the unit is purged but remains in vision, charge goes off as normal.

If the unit is purged but moves out of vision, charge stops altogether and issues an attack command at the spot the unit was last seen at.

You lose the vision component of the charge if the buff is purged off the charged unit (i.e. the target that isn't Barathrum).
* Corrosive Skin - No
* Corruption (Desolater's armour debuff) - No
* Crippling Fear - Yes
* Curse of the Silent - No (unless Medusa is afflicted with it and she casts Purge, which dispels it as an act of casting a spell)
* Cyclone - Yes
* Decripify - Yes
* Dismember - No effect on either party
* Doom - No
* Double Damage Rune - Yes
* Drunken Haze - Yes
* Earthbind - No
* Earthshock - No
* Electric Rave - No
* Empower - Yes
* Enchant - Yes
* Enfeeble - Yes
* Enrage - No
* Ensnare - No
* Entangling Roots - Yes
* Epicentre - No
* Eyes in the Forest - Yes (You can purge the tree only if the Eye is already cast on it)
* Fatal Bonds - No
* Fiend's Grip - No effect on either party
* Frenzy - No
* Frost (from Nova, Ice breath, Skadi, etc.) - No
* Frost Armour - Yes
* Frost Arrows - No
* Frostbite - Yes
* Frostmourne - No
* Fury Swipes - No
* Geostrike - no
* Glaives of Wisdom - Yes
* God Strength - Yes
* Gravechill - Yes (The movement speed and the slow are both purgable)
* Guardian Angel - Yes
* Gush - No
* Haste rune - Yes
* Heal (Placed by Troll High Priest when casting Heal) - No
* Hex - Yes (Not shown in the status bar, though)
* Howl - Yes
* Howl of Terror - Yes
* Ignite - No
* Impetus - Yes
* Incapacitating Bite - Yes
* Inner Vitality - No
* Insatiable Hunger - Yes
* Invisibility Rune - Yes
* Ion Shell - No
* Laser - Yes
* Living Armour - Yes
* Life Break - Yes
* Maim - Yes
* Malefice - No
* Mana Leak - Yes (If the Mana Leak buff is on you, you will lose the mana, though)
* Mark of the Abyss (The positive Frostmourne buff on attackers) - Yes
* Mekanism Armour Buff - Yes
* Meld (armour reduction) - No
* Meld (invisibility) - No
* Nasal Goo - No
* Nature's Guise - Yes
* Nethrazim's Buckler Armour buff - Yes
* Nightmare - Yes
* Open Wound - Yes (however, the subsequent reapplications of "slow" that create the gradual recovery of speed will not stop).
* Orchid Malevolence - Yes
* Overgrowth - Yes
* Overload - No
* Overpower - Yes
* Pentinence - Yes
* Pit of Malice - No
* Plague - Buff is removed by effect continues
* Poison Attack (Viper) - No
* Poison Nova - No
* Poison Sting (N'aix) - No
* Poison Sting (Venomancer) - No
* Poison Touch - No
* Primal Roar (slow) - No (credit to clogon for spotting this error)
* Psionic Traps - Yes
* Purge - No (Purge will reset the timer if the unit is an enemy unit, otherwise, no effect)
* Rabid - Yes
* Firestorm - No
* Rampage - No
* Refraction (damage increase) - No
* Refraction (damage negation) - No
* Regeneration Rune - No
* Repel - Yes
* Requiem of Souls - Yes
* Rupture - No
* Shackles - No effect if purge is cast on either party
* Shadow Strike - No
* Shadow Word - No
* Shallow Grave - No
* Shukuchi - No
* Silence - Yes
* Sleep - No
* Slithereen Crush - No
* Slow Poison(Quillbeast) - No
* Smokescreen - No
* Specteral Dagger - No
* Spirit Lance - Yes
* Sprint - No
* Strafe - No
* Strygwyr's Thirst - No
* Stun - No
* Surge - Yes (credit to DoDDaDaDDla for spotting the typo)
* Tango of Essifiation - Buff remains but healing is purged off (i.e. you will lose the healing effect but the "Tango of Essifiation" buff will remain)
* Thunderclap - No
* Track - Yes (The movement speed and the negative armour are both purgable)
* Unholy Rage - Yes
* Untouchable - No
* Upheaval - Yes
* Viper Strike - No
* Void - Yes
* Warpath - No
* Weave - No
* Windwalk - No

Made by: sdfsdf (dota-allstars.com)
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Purge [Medusa]

Casts a powerful anti-magic buff at a target enemy unit. Slows movement and attack speeds for 5 seconds.

Level 1 - Slows speed by a factor of 2.
Level 2 - Slows speed by a factor of 3.
Level 3 - Slows speed by a factor of 5.
Deals 600/800/1000 damage to summoned units.
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