| | DotAtionary Heroes SIGS | |
| | Author | Message |
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Admin Admin
Posts : 892 Join date : 2008-06-21
| Subject: DotAtionary Heroes SIGS Fri Nov 07, 2008 9:18 am | |
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| | | Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 2:33 pm | |
| Those seem really easy to make.. I guess their cool too... I shall make some, soon. | |
| | | MighT-and-MagiC
Posts : 247 Join date : 2008-09-03
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 2:34 pm | |
| Though they were taken from scr shot, still they looked coool | |
| | | ExcalibuR EAD Teams
Posts : 190 Join date : 2008-08-30
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 2:58 pm | |
| Seems really easy, but it was not such really easy | |
| | | Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 3:00 pm | |
| I could probably do that in 15 minutes at the most, with paint | |
| | | ExcalibuR EAD Teams
Posts : 190 Join date : 2008-08-30
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 3:07 pm | |
| Haha OK we are looking forward to yours then We believe most of our members are good graphic designers... | |
| | | Trilf
Posts : 138 Join date : 2008-10-09 Age : 114 Location : Philippines
| Subject: Re: DotAtionary Heroes SIGS Fri Nov 07, 2008 6:16 pm | |
| Alrighty, to accept your challenge, I made a nevermore one. Not bad for a non-graphics guy, eh? | |
| | | angelic tutpikz
Posts : 93 Join date : 2008-08-20
| Subject: Re: DotAtionary Heroes SIGS Sun Dec 14, 2008 1:26 pm | |
| there are many artist here in dt.. | |
| | | KB DotAtionary Elder
Posts : 520 Join date : 2008-07-13 Age : 29 Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2
| Subject: Re: DotAtionary Heroes SIGS Mon Dec 15, 2008 6:14 pm | |
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| | | MighT-and-MagiC
Posts : 247 Join date : 2008-09-03
| Subject: Re: DotAtionary Heroes SIGS Tue Dec 16, 2008 2:04 am | |
| Seems the artists are busy during Christmas, perhaps designing 'real life thingy' lol | |
| | | KB DotAtionary Elder
Posts : 520 Join date : 2008-07-13 Age : 29 Location : First you must go to the water. Search for the independent clauses. Find the oxidation number of CO2
| Subject: Re: DotAtionary Heroes SIGS Tue Dec 16, 2008 7:13 pm | |
| Yeah, I am busy too....
Busy studying in exams. | |
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| Subject: Re: DotAtionary Heroes SIGS | |
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| DotA Allstars v6.66b AI 0.214 | Tue Feb 02, 2010 10:47 am by Admin | DotA Allstars v6.66b AI 0.214
by BuffMePlz
download:
-----------------------------------------------------------------
mediafire
-----------------------------------------------------------------
Changelog:
----------
6.66b (v0.214)
==============
-First update to 6.66b
-Rewrote Jinada, Wind Walk, Chilling Touch, and Essence Shift to prevent AI-specific crashes
-Minor AI changes to use some rewritten abilities (Scorched Earth, Overpower, etc.)
-Added some extra checks to prevent AI from automatically picking heroes with incomplete AI scripts (they can still random them in -ar or -tr)
-Disabled new -unlock command, as -switch is still disabled in AI map
…
[ Full reading ] | Comments: 0 |
DotA 6.66b | Tue Feb 02, 2010 10:43 am by Admin | download DotA 6.66b
changelogs 6.66b
----------------------------------------------
* Fixed a major exploit recently discovered
* Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive
* Some Doombringer nerfs:
- Reduced base armor by 2
- Reduced base movement speed by 10
- Increased Scorched Earth cooldown from 60/50/40/30 to 60/55/50/45
* Readjusted the Divine Rapier pickup rules to prevent some abuses.
If the first time the item is lost from its original owner it is picked up by an allied hero, it becomes muted (no damage) until it returns to its owner. It has the same rules as the previous version when an enemy is …
[ Full reading ] | Comments: 0 |
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